UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessCompositeEditorPrimitives.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
PostProcess/PostProcessCompositePrimitivesCommon.h
"
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#if WITH_EDITOR
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FScreenPassTexture
AddEditorPrimitivePass
(
FRDGBuilder
& GraphBuilder,
const
FViewInfo
& View,
const
FCompositePrimitiveInputs
& Inputs,
FInstanceCullingManager
& InstanceCullingManager);
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#endif
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
PostProcessCompositePrimitivesCommon.h
FInstanceCullingManager
Definition
InstanceCullingManager.h:45
FRDGBuilder
Definition
RenderGraphBuilder.h:49
FViewInfo
Definition
SceneRendering.h:1132
FScreenPassTexture
Definition
ScreenPass.h:41
Engine
Source
Runtime
Renderer
Private
PostProcess
PostProcessCompositeEditorPrimitives.h
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