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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UObject/RemoteObjectTransfer.h"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::RemoteObject |
| namespace | UE::RemoteObject::Handle |
| namespace | UE::RemoteObject::Serialization |
| namespace | UE::RemoteObject::Serialization::Disk |
Macros | |
| #define | UE_WITH_REMOTEOBJECTARCHIVE_DEBUGGING 0 |
Enumerations | |
| enum class | UE::RemoteObject::Serialization::ERemoteObjectSerializationFlags : uint8 { UE::RemoteObject::Serialization::None = 0 , UE::RemoteObject::Serialization::UseExistingObjects = (1 << 0) , UE::RemoteObject::Serialization::PreserveRemoteReferences = (1 << 1) , UE::RemoteObject::Serialization::Resetting = (1 << 2) } |
Functions | |
| UE::RemoteObject::Serialization::ENUM_CLASS_FLAGS (ERemoteObjectSerializationFlags) | |
| FRemoteObjectData | UE::RemoteObject::Serialization::SerializeObjectData (UObject *InObject, TSet< UObject * > &OutObjects, TSet< UObject * > &OutReferencedObjects, const FUObjectMigrationContext *MigrationContext) |
| int32 | UE::RemoteObject::Serialization::DeserializeObjectData (FRemoteObjectData &ObjectData, const FUObjectMigrationContext *MigrationContext, TArray< FRemoteObjectId > &OutObjectRemoteIds, TArray< UObject * > &OutObjects, ERemoteObjectSerializationFlags DeserializeFlags) |
| UObject * | UE::RemoteObject::Serialization::FindCanonicalRootObjectForSerialization (UObject *Object) |
| void | UE::RemoteObject::Serialization::Disk::LoadObjectFromDisk (const FUObjectMigrationContext &MigrationContext) |
| void | UE::RemoteObject::Serialization::Disk::SaveObjectToDisk (const UE::RemoteObject::Transfer::FMigrateSendParams &Params) |
| #define UE_WITH_REMOTEOBJECTARCHIVE_DEBUGGING 0 |