#include "UObject/ObjectMacros.h"
#include "Engine/NetSerialization.h"
#include "ReplicatedState.generated.h"
Go to the source code of this file.
◆ ERotatorQuantization
Describes rules for network replicating a vector efficiently
| Enumerator |
|---|
| ByteComponents | The rotator will be compressed to 8 bits per component.
|
| ShortComponents | The rotator will be compressed to 16 bits per component.
|
◆ EVectorQuantization
Describes rules for network replicating a vector efficiently
| Enumerator |
|---|
| RoundWholeNumber | Each vector component will be rounded to the nearest whole number.
|
| RoundOneDecimal | Each vector component will be rounded, preserving one decimal place.
|
| RoundTwoDecimals | Each vector component will be rounded, preserving two decimal places.
|