UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTextureSceneExtension.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "SceneExtensions.h"
6
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_SCENE_EXTENSION(ModuleExport, ClassName)
Definition SceneExtensions.h:384
Definition RuntimeVirtualTextureSceneExtension.h:9
virtual ISceneExtensionUpdater * CreateUpdater() override
Definition RuntimeVirtualTextureSceneExtension.cpp:110
static bool ShouldCreateExtension(FScene &Scene)
Definition RuntimeVirtualTextureSceneExtension.cpp:30
void GetPrimitivesForRuntimeVirtualTexture(FScene const *InScene, int32 InRuntimeVirtualTextureId, TArray< int32 > &OutPrimitiveIndices) const
Definition RuntimeVirtualTextureSceneExtension.cpp:35
Definition ScenePrivate.h:2875
Definition SceneExtensions.h:45
Definition SceneExtensions.h:24
ISceneExtension(FScene &InScene)
Definition SceneExtensions.h:29
FScene & Scene
Definition SceneExtensions.h:40
Definition Array.h:670
Definition UniquePtr.h:107