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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RuntimeVirtualTextureSceneExtension.h>
Inheritance diagram for FRuntimeVirtualTextureSceneExtension:Public Member Functions | |
| FRuntimeVirtualTextureSceneExtension (FScene &InScene) | |
| virtual ISceneExtensionUpdater * | CreateUpdater () override |
| void | GetPrimitivesForRuntimeVirtualTexture (FScene const *InScene, int32 InRuntimeVirtualTextureId, TArray< int32 > &OutPrimitiveIndices) const |
| ISceneExtension (FScene &InScene) | |
Public Member Functions inherited from ISceneExtension | |
| ISceneExtension (FScene &InScene) | |
| virtual | ~ISceneExtension () |
| virtual void | InitExtension (FScene &InScene) |
| virtual ISceneExtensionRenderer * | CreateRenderer (FSceneRendererBase &InSceneRenderer, const FEngineShowFlags &EngineShowFlags) |
Static Public Member Functions | |
| static bool | ShouldCreateExtension (FScene &Scene) |
Static Public Member Functions inherited from ISceneExtension | |
| static bool | ShouldCreateExtension (FScene &Scene) |
Additional Inherited Members | |
Protected Attributes inherited from ISceneExtension | |
| FScene & | Scene |
Scene extension for storing information about runtime virtual textures in the scene.
| FRuntimeVirtualTextureSceneExtension::FRuntimeVirtualTextureSceneExtension | ( | FScene & | InScene | ) |
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overridevirtual |
Reimplemented from ISceneExtension.
| void FRuntimeVirtualTextureSceneExtension::GetPrimitivesForRuntimeVirtualTexture | ( | FScene const * | InScene, |
| int32 | InRuntimeVirtualTextureId, | ||
| TArray< int32 > & | OutPrimitiveIndices | ||
| ) | const |
Get a list of scene primitive indices for a given runtime virtual texture.
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inlineexplicit |