UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
STableViewBase.cpp File Reference

Namespaces

namespace  ListConstants
 

Variables

int32 MaxNumberOfDeltaTimes = 20
 
FAutoConsoleVariableRef CVarMaxNumberOfDeltaTimes (TEXT("Slate.InertialScrolling.MaxNumberOfDeltaTimes"), MaxNumberOfDeltaTimes, TEXT("The number of DeltaTimes used to calculate the smooth DeltaTime used for animated scrolling."), ECVF_Default)
 
float RatioOfOutliers = 0.4f
 
FAutoConsoleVariableRef CVarRatioOfOutliers (TEXT("Slate.InertialScrolling.RatioOfOutliers"), RatioOfOutliers, TEXT("The ratio of outliers to remove from DeltaTimeQueue for the smooth DeltaTime calculation."), ECVF_Default)
 

Variable Documentation

◆ CVarMaxNumberOfDeltaTimes

FAutoConsoleVariableRef CVarMaxNumberOfDeltaTimes(TEXT("Slate.InertialScrolling.MaxNumberOfDeltaTimes"), MaxNumberOfDeltaTimes, TEXT("The number of DeltaTimes used to calculate the smooth DeltaTime used for animated scrolling."), ECVF_Default) ( TEXT("Slate.InertialScrolling.MaxNumberOfDeltaTimes")  ,
MaxNumberOfDeltaTimes  ,
TEXT("The number of DeltaTimes used to calculate the smooth DeltaTime used for animated scrolling." ,
ECVF_Default   
)

◆ CVarRatioOfOutliers

FAutoConsoleVariableRef CVarRatioOfOutliers(TEXT("Slate.InertialScrolling.RatioOfOutliers"), RatioOfOutliers, TEXT("The ratio of outliers to remove from DeltaTimeQueue for the smooth DeltaTime calculation."), ECVF_Default) ( TEXT("Slate.InertialScrolling.RatioOfOutliers")  ,
RatioOfOutliers  ,
TEXT("The ratio of outliers to remove from DeltaTimeQueue for the smooth DeltaTime calculation." ,
ECVF_Default   
)

◆ MaxNumberOfDeltaTimes

int32 MaxNumberOfDeltaTimes = 20

◆ RatioOfOutliers

float RatioOfOutliers = 0.4f