56 bool bShouldResolveDeferred;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define SLATE_BEGIN_ARGS(InWidgetType)
Definition DeclarativeSyntaxSupport.h:63
#define SLATE_END_ARGS()
Definition DeclarativeSyntaxSupport.h:116
#define SLATE_ARGUMENT(ArgType, ArgName)
Definition DeclarativeSyntaxSupport.h:208
UE::Math::TVector2< double > FVector2D
Definition MathFwd.h:48
Definition ArrangedChildren.h:15
Definition PaintArgs.h:23
Definition SlateDrawBuffer.h:20
Definition SlateRect.h:26
Definition DrawElements.h:220
Definition ISlate3DRenderer.h:13
Definition SVirtualWindow.h:22
virtual SLATE_API FVector2D ComputeDesiredSize(float LayoutScaleMultiplier) const override
Definition SVirtualWindow.cpp:68
virtual SLATE_API bool Advanced_IsInvalidationRoot() const override
Definition SVirtualWindow.cpp:63
virtual SLATE_API bool SupportsKeyboardFocus() const override
Definition SVirtualWindow.cpp:58
virtual SLATE_API bool OnVisualizeTooltip(const TSharedPtr< SWidget > &TooltipContent) override
Definition SVirtualWindow.cpp:41
SLATE_API void SetShouldResolveDeferred(bool bResolve)
Definition SVirtualWindow.cpp:48
virtual SLATE_API int32 OnPaint(const FPaintArgs &Args, const FGeometry &AllottedGeometry, const FSlateRect &MyCullingRect, FSlateWindowElementList &OutDrawElements, int32 LayerId, const FWidgetStyle &InWidgetStyle, bool bParentEnabled) const override
Definition SVirtualWindow.cpp:73
virtual SLATE_API FPopupMethodReply OnQueryPopupMethod() const override
Definition SVirtualWindow.cpp:35
SLATE_API void SetIsFocusable(bool bFocusable)
Definition SVirtualWindow.cpp:53
SLATE_API void Construct(const FArguments &InArgs)
Definition SVirtualWindow.cpp:13
virtual SLATE_API void OnArrangeChildren(const FGeometry &AllottedGeometry, FArrangedChildren &ArrangedChildren) const override
Definition SVirtualWindow.cpp:91
UE::Slate::FDeprecateVector2DResult Size
Definition SWindow.h:1221
Definition SharedPointer.h:692
Definition TextureRenderTarget2D.h:104