![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "SceneRenderBuilder.h"#include "RenderCaptureInterface.h"#include "VisualizeTexture.h"#include "SceneRendering.h"#include "GPUDebugCrashUtils.h"#include "ScenePrivate.h"#include "DumpGPU.h"#include "Materials/MaterialRenderProxy.h"#include "SceneViewExtension.h"#include "Containers/IntrusiveDoubleLinkedList.h"#include "TextureResource.h"#include "DeferredShadingRenderer.h"#include "FXSystem.h"#include "Renderer/ViewSnapshotCache.h"Classes | |
| class | FSceneRenderProcessor |
| struct | FSceneRenderBuilder::FPersistentState |
Enumerations | |
| enum class | ESceneRenderCleanUpMode : uint8 { Immediate , Async } |
Functions | |
| ESceneRenderCleanUpMode | GetSceneRenderCleanUpMode () |
|
strong |
|
inline |