UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void BuildHZB(FRDGBuilder &GraphBuilder, FRDGTextureRef SceneDepth, FRDGTextureRef VisBufferTexture, const FIntRect ViewRect, ERHIFeatureLevel::Type FeatureLevel, EShaderPlatform ShaderPlatform, const TCHAR *ClosestHZBName, FRDGTextureRef *OutClosestHZBTexture, const TCHAR *FurthestHZBName, FRDGTextureRef *OutFurthestHZBTexture, EPixelFormat Format=BuildHZBDefaultPixelFormat, const FBuildHZBAsyncComputeParams *AsyncComputeParams=nullptr, const Froxel::FViewData *OutFroxelData=nullptr, FExtraParameters ExtraParameters={})
Definition SceneTextureReductions.cpp:118
void BuildHZBFurthest(FRDGBuilder &GraphBuilder, FRDGTextureRef SceneDepth, FRDGTextureRef VisBufferTexture, const FIntRect ViewRect, ERHIFeatureLevel::Type FeatureLevel, EShaderPlatform ShaderPlatform, const TCHAR *FurthestHZBName, FRDGTextureRef *OutFurthestHZBTexture, EPixelFormat Format=BuildHZBDefaultPixelFormat, const FBuildHZBAsyncComputeParams *AsyncComputeParams=nullptr, FExtraParameters ExtraParameters={})
Definition SceneTextureReductions.cpp:378
Definition RenderGraphResources.h:571