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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "DistributedBuildControllerInterface.h"#include "Async/Future.h"#include "HAL/FileManager.h"#include "Misc/CommandLine.h"#include "Misc/StringBuilder.h"#include "ShaderCompiler.h"#include "ShaderCompilerJobTypes.h"#include "ShaderCompiler/ShaderCompilerInternal.h"#include "ShaderCompileWorkerUtil.h"Classes | |
| class | FDistributedShaderCompilerTask |
Namespaces | |
| namespace | DistributedShaderCompilerVariables |
Variables | |
| int32 | DistributedShaderCompilerVariables::MinBatchSize = 50 |
| FAutoConsoleVariableRef | DistributedShaderCompilerVariables::CVarXGEShaderCompileMinBatchSize (TEXT("r.XGEShaderCompile.MinBatchSize"), MinBatchSize, TEXT("This CVar is deprecated, please use r.ShaderCompiler.DistributedMinBatchSize"), ECVF_Default) |
| FAutoConsoleVariableRef | DistributedShaderCompilerVariables::CVarDistributedMinBatchSize (TEXT("r.ShaderCompiler.DistributedMinBatchSize"), MinBatchSize, TEXT("Smaller number of shaders will compile locally."), ECVF_Default) |
| bool | GShaderCompilerDumpWorkerDiagnostics |
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extern |