UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ShaderSource.cpp File Reference

Functions

FArchiveoperator<< (FArchive &Ar, FShaderSource &Src)
 

Variables

FAutoConsoleVariableRef CVarShaderSourceCompressionLevel (TEXT("r.ShaderSource.CompressionLevel"), GShaderSourceCompressionLevel, TEXT("Compression level for shader source stored in memory. See FOodleDataCompression::ECompressionLevel enum for supported values; default is SuperFast."), ECVF_Default)
 

Function Documentation

◆ operator<<()

FArchive & operator<< ( FArchive Ar,
FShaderSource Src 
)

Variable Documentation

◆ CVarShaderSourceCompressionLevel

FAutoConsoleVariableRef CVarShaderSourceCompressionLevel(TEXT("r.ShaderSource.CompressionLevel"), GShaderSourceCompressionLevel, TEXT("Compression level for shader source stored in memory. See FOodleDataCompression::ECompressionLevel enum for supported values; default is SuperFast."), ECVF_Default) ( TEXT("r.ShaderSource.CompressionLevel")  ,
GShaderSourceCompressionLevel  ,
TEXT("Compression level for shader source stored in memory. See FOodleDataCompression::ECompressionLevel enum for supported values; default is SuperFast." ,
ECVF_Default   
)