UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ShaderSource.h File Reference
#include "Containers/AnsiString.h"
#include "Containers/Array.h"
#include "Containers/StringView.h"
#include "Containers/UnrealString.h"
#include "Misc/StringBuilder.h"

Go to the source code of this file.

Classes

class  FShaderSource
 

Macros

#define SHADER_SOURCE_ANSI   1 UE_DEPRECATED_MACRO(5.6, "SHADER_SOURCE_ANSI has been deprecated and should be assumed to always be 1")
 
#define SHADER_SOURCE_LITERAL(S)   S UE_DEPRECATED_MACRO(5.6, "SHADER_SOURCE_LITERAL has been deprecated and should be replaced with just plain string literal")
 
#define SHADER_SOURCE_VIEWLITERAL(S)   ANSITEXTVIEW(S) UE_DEPRECATED_MACRO(5.6, "SHADER_SOURCE_VIEWLITERAL has been deprecated and should be replaced with ANSITEXTVIEW")
 

Macro Definition Documentation

◆ SHADER_SOURCE_ANSI

#define SHADER_SOURCE_ANSI   1 UE_DEPRECATED_MACRO(5.6, "SHADER_SOURCE_ANSI has been deprecated and should be assumed to always be 1")

◆ SHADER_SOURCE_LITERAL

#define SHADER_SOURCE_LITERAL (   S)    S UE_DEPRECATED_MACRO(5.6, "SHADER_SOURCE_LITERAL has been deprecated and should be replaced with just plain string literal")

◆ SHADER_SOURCE_VIEWLITERAL

#define SHADER_SOURCE_VIEWLITERAL (   S)    ANSITEXTVIEW(S) UE_DEPRECATED_MACRO(5.6, "SHADER_SOURCE_VIEWLITERAL has been deprecated and should be replaced with ANSITEXTVIEW")