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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "ShaderStableKeyDebugInfoReader.h"#include "PipelineCacheUtilities.h"#include "RHIResources.h"Macros | |
| #define | UE_WITH_SHK_READER (!UE_BUILD_SHIPPING) |
| #define | UE_FPTSM_DUMPSHADER(ShaderType) |
| #define UE_FPTSM_DUMPSHADER | ( | ShaderType | ) |
| #define UE_WITH_SHK_READER (!UE_BUILD_SHIPPING) |
Code for reading .shk files and using that information to map shader hashes back to human-readable identifies.