UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SkeletalMeshComponentInstanceData.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
5
6#include "SkeletalMeshComponentInstanceData.generated.h"
7
8class USkeletalMeshComponent;
9
11USTRUCT()
13{
15
17 explicit FSkeletalMeshComponentInstanceData(const USkeletalMeshComponent* SourceComponent);
18
19 virtual bool ContainsData() const override;
21
22 uint8 bUpdateAnimationInEditor : 1;
23 uint8 bUpdateClothInEditor : 1;
24};
ECacheApplyPhase
Definition ComponentInstanceDataCache.h:18
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition ActorComponent.h:152
Definition SceneComponent.h:1743
Definition SkeletalMeshComponentInstanceData.h:13