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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Math/UnrealMath.h"#include "HAL/IConsoleManager.h"#include "SpringInterpolator.generated.h"Go to the source code of this file.
Classes | |
| struct | FRK4SpringConstants |
| struct | RK4Integrator::FRK4State< T > |
| struct | RK4Integrator::FRK4StateDerivative< T > |
| struct | FRK4SpringInterpolator< T > |
| struct | FFloatRK4SpringInterpolator |
| struct | FVectorRK4SpringInterpolator |
Namespaces | |
| namespace | RK4Integrator |
| namespace | FRK4SpringInterpolatorUtils |
Macros | |
| #define | RK4_SPRING_INTERPOLATOR_MAX_VALUE (1e+16f) |
| #define | RK4_SPRING_INTERPOLATOR_POSITION_TOLERANCE 0.001f |
| #define | RK4_SPRING_INTERPOLATOR_VELOCITY_TOLERANCE 0.01f |
Variables | |
| ENGINE_API float | RK4_SPRING_INTERPOLATOR_UPDATE_RATE |
| ENGINE_API int32 | RK4_SPRING_INTERPOLATOR_MAX_ITER |
| #define RK4_SPRING_INTERPOLATOR_MAX_VALUE (1e+16f) |
| #define RK4_SPRING_INTERPOLATOR_POSITION_TOLERANCE 0.001f |
| #define RK4_SPRING_INTERPOLATOR_VELOCITY_TOLERANCE 0.01f |
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