UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SpringInterpolator.h File Reference
#include "Math/UnrealMath.h"
#include "HAL/IConsoleManager.h"
#include "SpringInterpolator.generated.h"

Go to the source code of this file.

Classes

struct  FRK4SpringConstants
 
struct  RK4Integrator::FRK4State< T >
 
struct  RK4Integrator::FRK4StateDerivative< T >
 
struct  FRK4SpringInterpolator< T >
 
struct  FFloatRK4SpringInterpolator
 
struct  FVectorRK4SpringInterpolator
 

Namespaces

namespace  RK4Integrator
 
namespace  FRK4SpringInterpolatorUtils
 

Macros

#define RK4_SPRING_INTERPOLATOR_MAX_VALUE   (1e+16f)
 
#define RK4_SPRING_INTERPOLATOR_POSITION_TOLERANCE   0.001f
 
#define RK4_SPRING_INTERPOLATOR_VELOCITY_TOLERANCE   0.01f
 

Variables

ENGINE_API float RK4_SPRING_INTERPOLATOR_UPDATE_RATE
 
ENGINE_API int32 RK4_SPRING_INTERPOLATOR_MAX_ITER
 

Macro Definition Documentation

◆ RK4_SPRING_INTERPOLATOR_MAX_VALUE

#define RK4_SPRING_INTERPOLATOR_MAX_VALUE   (1e+16f)

◆ RK4_SPRING_INTERPOLATOR_POSITION_TOLERANCE

#define RK4_SPRING_INTERPOLATOR_POSITION_TOLERANCE   0.001f

◆ RK4_SPRING_INTERPOLATOR_VELOCITY_TOLERANCE

#define RK4_SPRING_INTERPOLATOR_VELOCITY_TOLERANCE   0.01f

Variable Documentation

◆ RK4_SPRING_INTERPOLATOR_MAX_ITER

ENGINE_API int32 RK4_SPRING_INTERPOLATOR_MAX_ITER
extern

◆ RK4_SPRING_INTERPOLATOR_UPDATE_RATE

ENGINE_API float RK4_SPRING_INTERPOLATOR_UPDATE_RATE
extern