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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Rendering/NaniteResourcesHelper.h"#include "AI/Navigation/NavigationRelevantData.h"#include "AI/Navigation/NavCollisionBase.h"#include "AI/NavigationSystemHelpers.h"#include "MeshComponentHelper.h"#include "StaticMeshResources.h"#include "StaticMeshSceneProxy.h"#include "NaniteVertexFactory.h"#include "VertexFactory.h"#include "PSOPrecacheFwd.h"#include "PSOPrecache.h"#include "RenderUtils.h"#include "Engine/MaterialOverlayHelper.h"#include "Engine/World.h"#include "SceneInterface.h"Go to the source code of this file.
Classes | |
| class | FStaticMeshComponentHelper |
| struct | UObjectHelper::THasGetFullName< T, typename > |
| struct | UObjectHelper::THasGetFullName< T, std::void_t< decltype(std::declval< T >().GetFullName())> > |
Namespaces | |
| namespace | UObjectHelper |
Functions | |
| template<typename T > | |
| FString | UObjectHelper::GetFullNameIfAvailable (T &Object) |