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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "StochasticLighting.h"#include "RendererPrivate.h"#include "Lumen/LumenScreenProbeGather.h"#include "Lumen/LumenShortRangeAO.h"#include "Lumen/LumenReflections.h"#include "MegaLights/MegaLights.h"#include "MegaLights/MegaLightsViewState.h"#include "BasePassRendering.h"Classes | |
| class | FStochasticLightingTileClassificationMarkCS |
Namespaces | |
| namespace | StochasticLighting |
Functions | |
| int32 | StochasticLighting::GetStateFrameIndex (const FSceneViewState *ViewState) |
| bool | StochasticLighting::IsStateFrameIndexOverridden () |
| IMPLEMENT_GLOBAL_SHADER (FStochasticLightingTileClassificationMarkCS, "/Engine/Private/StochasticLighting/StochasticLightingTileClassification.usf", "StochasticLightingTileClassificationMarkCS", SF_Compute) | |
Variables | |
| constexpr int32 | StochasticLighting::TileSize = 8 |
| constexpr int32 | StochasticLighting::DownsampleFactor = 2 |
| IMPLEMENT_GLOBAL_SHADER | ( | FStochasticLightingTileClassificationMarkCS | , |
| "/Engine/Private/StochasticLighting/StochasticLightingTileClassification.usf" | , | ||
| "StochasticLightingTileClassificationMarkCS" | , | ||
| SF_Compute | |||
| ) |