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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "StorageServerConnectionDebug.h"#include "Debug/DebugDrawService.h"#include "Engine/GameEngine.h"#include "Engine/Texture2D.h"#include "Modules/ModuleInterface.h"#include "Modules/ModuleManager.h"#include "ProfilingDebugging/CsvProfiler.h"#include "ProfilingDebugging/CountersTrace.h"#include "Templates/UniquePtr.h"#include "StorageServerClientModule.h"#include "HAL/IConsoleManager.h"#include "HAL/Runnable.h"#include "HAL/RunnableThread.h"#include "HAL/Event.h"#include "HAL/PlatformProcess.h"#include "Misc/ScopeLock.h"#include "Misc/CoreDelegates.h"#include "Misc/ConfigCacheIni.h"Classes | |
| class | FStorageServerClientDebugModule |
| CSV_DEFINE_CATEGORY | ( | ZenServerStats | , |
| true | |||
| ) |
| CSV_DEFINE_STAT | ( | ZenServerStats | , |
| MaxReqThroughputMbps | |||
| ) |
| CSV_DEFINE_STAT | ( | ZenServerStats | , |
| MinReqThroughputMbps | |||
| ) |
| CSV_DEFINE_STAT | ( | ZenServerStats | , |
| RequestCountPerSec | |||
| ) |
| CSV_DEFINE_STAT | ( | ZenServerStats | , |
| ThroughputMbps | |||
| ) |
| IMPLEMENT_MODULE | ( | FStorageServerClientDebugModule | , |
| StorageServerClientDebug | |||
| ) |
| TRACE_DECLARE_UNCHECKED_FLOAT_COUNTER | ( | ZenClient_MaxReqThroughputMbps | , |
| TEXT("ZenClient/MaxReqThroughputMbps (decompressed)") | |||
| ) |
| TRACE_DECLARE_UNCHECKED_FLOAT_COUNTER | ( | ZenClient_MinReqThroughputMbps | , |
| TEXT("ZenClient/MinReqThroughputMbps (decompressed)") | |||
| ) |
| TRACE_DECLARE_UNCHECKED_FLOAT_COUNTER | ( | ZenClient_ThroughputMbps | , |
| TEXT("ZenClient/ThroughputMbps (decompressed)") | |||
| ) |
| TRACE_DECLARE_UNCHECKED_INT_COUNTER | ( | ZenClient_RequestCountPerSec | , |
| TEXT("ZenClient/RequestCountPerSec") | |||
| ) |