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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Templates/Requires.h"#include "Traits/ElementType.h"#include "Traits/IsCharEncodingCompatibleWith.h"#include "Traits/IsContiguousContainer.h"#include "Traits/IsImplicitlyConstructible.h"#include "Traits/IsTString.h"#include <type_traits>Go to the source code of this file.
Classes | |
| struct | TStringOverload< StringType > |
Namespaces | |
| namespace | UE |
| namespace | UE::Core |
| namespace | UE::Core::Private |
| implementation | |
Macros | |
| #define | UE_PRIVATE_TO_UTF8_STRING(Str) FUtf8String(UE::Core::Private::CheckCharType<WIDECHAR>(Str)) |
| #define | UE_PRIVATE_TO_WIDE_STRING(Str) FWideString(UE::Core::Private::CheckCharType<UTF8CHAR>(Str)) |
Functions | |
| template<typename CharType , typename ArgType > | |
| ArgType && | UE::Core::Private::CheckCharType (ArgType &&Arg) |
| #define UE_PRIVATE_TO_UTF8_STRING | ( | Str | ) | FUtf8String(UE::Core::Private::CheckCharType<WIDECHAR>(Str)) |
| #define UE_PRIVATE_TO_WIDE_STRING | ( | Str | ) | FWideString(UE::Core::Private::CheckCharType<UTF8CHAR>(Str)) |