![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Algo/AllOf.h"#include "EngineLogs.h"#include "Modules/ModuleManager.h"#include "Templates/Casts.h"#include "UObject/Package.h"#include "GlobalRenderResources.h"#include "TextureResource.h"#include "Engine/TextureCube.h"#include "Engine/Texture2DArray.h"#include "DeviceProfiles/DeviceProfile.h"#include "DeviceProfiles/DeviceProfileManager.h"#include "TextureDerivedDataTask.h"#include "Streaming/TextureStreamingHelpers.h"#include "Engine/VolumeTexture.h"#include "VT/VirtualTextureBuildSettings.h"#include "VT/VirtualTextureBuiltData.h"#include "Misc/ConfigCacheIni.h"#include "RenderingThread.h"#include "Interfaces/ITextureFormat.h"Enumerations | |
| enum class | EPlatformDataSerializationFlags : uint8 { None = 0 , Cooked = 1<<0 , Streamable = 1<<1 } |
Functions | |
| ENUM_CLASS_FLAGS (EPlatformDataSerializationFlags) | |
|
strong |
| ENUM_CLASS_FLAGS | ( | EPlatformDataSerializationFlags | ) |