UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextureDerivedData.cpp File Reference
#include "Algo/AllOf.h"
#include "EngineLogs.h"
#include "Modules/ModuleManager.h"
#include "Templates/Casts.h"
#include "UObject/Package.h"
#include "GlobalRenderResources.h"
#include "TextureResource.h"
#include "Engine/TextureCube.h"
#include "Engine/Texture2DArray.h"
#include "DeviceProfiles/DeviceProfile.h"
#include "DeviceProfiles/DeviceProfileManager.h"
#include "TextureDerivedDataTask.h"
#include "Streaming/TextureStreamingHelpers.h"
#include "Engine/VolumeTexture.h"
#include "VT/VirtualTextureBuildSettings.h"
#include "VT/VirtualTextureBuiltData.h"
#include "Misc/ConfigCacheIni.h"
#include "RenderingThread.h"
#include "Interfaces/ITextureFormat.h"

Enumerations

enum class  EPlatformDataSerializationFlags : uint8 { None = 0 , Cooked = 1<<0 , Streamable = 1<<1 }
 

Functions

 ENUM_CLASS_FLAGS (EPlatformDataSerializationFlags)
 

Enumeration Type Documentation

◆ EPlatformDataSerializationFlags

Enumerator
None 
Cooked 
Streamable 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( EPlatformDataSerializationFlags  )