88 UE_DEPRECATED(5.4,
"Use FRenderTarget's ReadPixels, which is functionally equivalent")
114 UE_DEPRECATED(5.1, "RenderTarget2DArrayRHI is deprecated. Use
TextureRHI instead.")
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
Definition Float16Color.h:13
Definition UnrealType.h:3087
Definition RHICommandList.h:455
Definition UnrealClient.h:30
virtual ENGINE_API bool ReadPixels(TArray< FColor > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))
Definition UnrealClient.cpp:54
ENGINE_API bool ReadFloat16Pixels(TArray< FFloat16Color > &OutImageData, ECubeFace CubeFace)
Definition UnrealClient.cpp:88
Definition TextureRenderTarget2DArrayResource.h:12
virtual void InitRHI(FRHICommandListBase &RHICmdList) override
Definition TextureRenderTarget2DArray.cpp:228
virtual void UpdateDeferredResource(FRHICommandListImmediate &RHICmdList, bool bClearRenderTarget=true) override
Definition TextureRenderTarget2DArray.cpp:308
float GetDisplayGamma() const override
Definition TextureRenderTarget2DArray.cpp:377
virtual FIntPoint GetSizeXY() const override
Definition TextureRenderTarget2DArray.cpp:358
ENGINE_API bool ReadPixels(TArray< FColor > &OutImageData, int32 InDepthSlice, FIntRect InRect=FIntRect(0, 0, 0, 0))
Definition TextureRenderTarget2DArray.cpp:383
FUnorderedAccessViewRHIRef GetUnorderedAccessViewRHI()
Definition TextureRenderTarget2DArrayResource.h:69
virtual class FTextureRenderTarget2DArrayResource * GetTextureRenderTarget2DArrayResource()
Definition TextureRenderTarget2DArrayResource.h:28
virtual void ReleaseRHI() override
Definition TextureRenderTarget2DArray.cpp:291
virtual uint32 GetSizeX() const override
Definition TextureRenderTarget2DArray.cpp:342
virtual uint32 GetSizeY() const override
Definition TextureRenderTarget2DArray.cpp:350
FTextureRenderTarget2DArrayResource(const class UTextureRenderTarget2DArray *InOwner)
Definition TextureRenderTarget2DArrayResource.h:20
Definition TextureResource.h:363
FTextureRHIRef TextureRHI
Definition RenderResource.h:358
Definition TextureRenderTarget2DArray.h:22