UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextureSourceFormat.cpp File Reference
#include "Engine/TextureDefines.h"
#include "PixelFormat.h"

Variables

FTextureSourceFormatInfo GTextureSourceFormats [TSF_MAX]
 

Variable Documentation

◆ GTextureSourceFormats

FTextureSourceFormatInfo GTextureSourceFormats[TSF_MAX]
Initial value:
=
{
}
#define TEXT(x)
Definition Platform.h:1272
@ PF_Unknown
Definition PixelFormat.h:17
@ PF_R16F
Definition PixelFormat.h:38
@ PF_G16
Definition PixelFormat.h:21
@ PF_R32_FLOAT
Definition PixelFormat.h:30
@ PF_G8
Definition PixelFormat.h:20
@ PF_A32B32G32R32F
Definition PixelFormat.h:18
@ PF_R16G16B16A16_UINT
Definition PixelFormat.h:51
@ PF_A16B16G16R16
Definition PixelFormat.h:36
@ PF_B8G8R8A8
Definition PixelFormat.h:19
@ TSF_G16
Definition TextureDefines.h:364
@ TSF_RGBA16F
Definition TextureDefines.h:357
@ TSF_RGBE8_DEPRECATED
Definition TextureDefines.h:362
@ TSF_BGRE8
Definition TextureDefines.h:355
@ TSF_BGRA8
Definition TextureDefines.h:354
@ TSF_R16F
Definition TextureDefines.h:366
@ TSF_RGBA16
Definition TextureDefines.h:356
@ TSF_RGBA32F
Definition TextureDefines.h:365
@ TSF_Invalid
Definition TextureDefines.h:352
@ TSF_G8
Definition TextureDefines.h:353
@ TSF_R32F
Definition TextureDefines.h:367
@ TSF_RGBA8_DEPRECATED
Definition TextureDefines.h:361
Definition TextureDefines.h:376