UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureSourceFormatInfo Struct Reference

#include <TextureDefines.h>

Public Member Functions

 FTextureSourceFormatInfo ()=delete
 
 FTextureSourceFormatInfo (ETextureSourceFormat InTextureSourceFormat, EPixelFormat InPixelFormat, const TCHAR *InName, int32 InNumComponents, int32 InBytesPerPixel)
 

Public Attributes

ETextureSourceFormat TextureSourceFormat
 
EPixelFormat PixelFormat
 
const TCHARName
 
int32 NumComponents
 
int32 BytesPerPixel
 

Detailed Description

Information about a texture source format

Constructor & Destructor Documentation

◆ FTextureSourceFormatInfo() [1/2]

FTextureSourceFormatInfo::FTextureSourceFormatInfo ( )
delete

◆ FTextureSourceFormatInfo() [2/2]

FTextureSourceFormatInfo::FTextureSourceFormatInfo ( ETextureSourceFormat  InTextureSourceFormat,
EPixelFormat  InPixelFormat,
const TCHAR InName,
int32  InNumComponents,
int32  InBytesPerPixel 
)

Member Data Documentation

◆ BytesPerPixel

int32 FTextureSourceFormatInfo::BytesPerPixel

◆ Name

const TCHAR* FTextureSourceFormatInfo::Name

◆ NumComponents

int32 FTextureSourceFormatInfo::NumComponents

◆ PixelFormat

EPixelFormat FTextureSourceFormatInfo::PixelFormat

◆ TextureSourceFormat

ETextureSourceFormat FTextureSourceFormatInfo::TextureSourceFormat

The documentation for this struct was generated from the following files: