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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Transform/TransformConstraint.h"#include "Components/SkeletalMeshComponent.h"#include "ConstraintsManager.inl"#include "Engine/World.h"#include "GameFramework/Actor.h"#include "MovieSceneSection.h"#include "Transform/TransformableHandle.h"#include "Transform/TransformableRegistry.h"#include "Transform/DependencyBuilder.h"#include "Transform/TransformableHandleUtils.h"#include "Transform/TransformConstraintUtil.h"#include "UObject/Package.h"Namespaces | |
| namespace | UE |
| namespace | UE::Private |
Functions | |
| bool | UE::Private::ShouldForceChildDependency () |
| bool | UE::Private::ShouldForceParentDependency () |
| bool | UE::Private::ShouldPreEvaluateChild () |
| bool | UE::Private::ShouldPreEvaluateParent () |
| void | UE::Private::PreEvaluateChild (const TObjectPtr< UTransformableHandle > &InHandle) |
| void | UE::Private::PreEvaluateParent (const TObjectPtr< UTransformableHandle > &InHandle) |
| UObject * | UE::Private::GetHandleTarget (const TObjectPtr< UTransformableHandle > &InHandle) |
| UTransformableHandle * | UE::Private::GetHandle (UObject *InObject, const FName &InSocketName) |
| uint32 | UE::Private::GetConstrainableHash (const UObject *InObject) |
| FString | UE::Private::GetConstraintLabel (const UTickableConstraint *InConstraint) |