8#include "TransformableHandle.generated.h"
23 struct FFixedObjectBindingID;
24 struct FSharedPlaybackState;
43UCLASS(Abstract, Blueprintable, MinimalAPI)
91 virtual void PreEvaluate(
const bool bTick =
false)
const;
133 virtual FString GetLabel() const
PURE_VIRTUAL(GetLabel, return FString(););
138 UPROPERTY(BlueprintReadOnly, Category =
"Binding")
152 bool bPendingFlush =
false;
155UCLASS(Blueprintable, MinimalAPI)
217 const bool bLocal =
true)
const override;
232 UPROPERTY(BlueprintReadOnly, Category =
"Object")
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
EMovieSceneTransformChannel
Definition MovieSceneSection.h:212
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
Definition NameTypes.h:617
Definition MovieScene.Build.cs:6
Definition ArrayView.h:139
Definition UnrealString.h.inl:34
Definition SharedPointer.h:153
Definition MovieSceneSection.h:243
Definition ConstraintsManager.h:14
Definition AdvancedWidgetsModule.cpp:13
@ false
Definition radaudio_common.h:23
Definition TransformableHandle.h:150
Definition FrameRate.h:21
Definition MovieSceneDoubleChannel.h:125
Definition MovieSceneFloatChannel.h:122
Definition MovieSceneObjectBindingID.h:203
Definition MovieSceneSequenceHierarchy.h:279
Definition MovieSceneSequenceID.h:13
Definition UnrealType.h:6865
Definition EngineBaseTypes.h:173
Definition EngineBaseTypes.h:117
Definition WeakObjectPtrTemplates.h:25