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◆ UE_TYPED_ELEMENT_HAS_REFCOUNTING
| #define UE_TYPED_ELEMENT_HAS_REFCOUNTING (1) |
◆ UE_TYPED_ELEMENT_HAS_REFERENCING
◆ UE_TYPED_ELEMENT_HAS_REFTRACKING
◆ FTypedElementRefCount
◆ FTypedElementReferenceId
◆ FTypedHandleCombinedId
◆ FTypedHandleElementId
◆ FTypedHandleTypeId
◆ TypedHandleElementIdBits
◆ TypedHandleElementIdBytes
◆ TypedHandleMaxElementId
◆ TypedHandleMaxTypeId
◆ TypedHandleRefTrackingDepth
◆ TypedHandleRefTrackingSkipCount
◆ TypedHandleTypeIdBits
Handle ID limits, as used by FTypedElementId.
- Note
- Limited to a combined 32-bits so that they can be used directly within render targets, though could be made 64-bits if the editor used 64-bit render targets (this would also require 64-bit container support in TTypedElementInternalDataStore).
◆ TypedHandleTypeIdBytes