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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TypedElementData.h>
Public Member Functions | |
| TTypedElementInternalData< ElementDataType > & | AddDataForElement (const FTypedHandleTypeId InTypeId, FTypedHandleElementId &InOutElementId) |
| FScriptTypedElementInternalDataPtr | GetInternalDataForScriptHandle (const FTypedHandleElementId InElementId) |
| void | DisableScriptHandlesForElement (const FTypedHandleElementId InElementId) |
| void | RemoveDataForElement (const FTypedHandleElementId InElementId, const FTypedElementInternalData *InExpectedDataPtr) |
| const TTypedElementInternalData< ElementDataType > & | GetDataForElement (const FTypedHandleElementId InElementId) const |
Static Public Member Functions | |
| static void | SetStaticDataTypeId (const FTypedHandleTypeId InTypeId) |
| static FTypedHandleTypeId | StaticDataTypeId () |
| static FName | StaticDataTypeName () |
Data store implementation used by the element registry to manage internal data.
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