UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UMGSequencePlayer.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "UObject/Object.h"
9#include "IMovieScenePlayer.h"
14#include "UMGSequencePlayer.generated.h"
15
17
18UCLASS(Transient, BlueprintType, MinimalAPI)
20{
22
23public:
24
26
27 UMG_API void InitSequencePlayer(FWidgetAnimationState& InState);
28
29 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
30 UMG_API void InitSequencePlayer(UWidgetAnimation& InAnimation, UUserWidget& InUserWidget);
31
33 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
34 UMG_API void Tick(float DeltaTime);
35
37 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
38 UMG_API void Play(float StartAtTime, int32 InNumLoopsToPlay, EUMGSequencePlayMode::Type InPlayMode, float InPlaybackSpeed, bool bRestoreState);
39
41 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
42 UMG_API void PlayTo(float StartAtTime, float EndAtTime, int32 InNumLoopsToPlay, EUMGSequencePlayMode::Type InPlayMode, float InPlaybackSpeed, bool bRestoreState);
43
45 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
46 UMG_API void Stop();
47
49 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
50 UMG_API void Pause();
51
53 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
54 UMG_API void Reverse();
55
56 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
57 UMG_API void SetCurrentTime(float InTime);
58
59 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
60 UMG_API FQualifiedFrameTime GetCurrentTime() const;
61
63 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
64 UMG_API const UWidgetAnimation* GetAnimation() const;
65
67 UFUNCTION(BlueprintCallable, Category="Animation", meta=(DeprecatedFunction))
68 UMG_API FName GetUserTag() const;
69
70 UFUNCTION(BlueprintCallable, Category = "Animation", meta=(DeprecatedFunction))
71 UMG_API void SetUserTag(FName InUserTag);
72
74 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
75 UMG_API void SetNumLoopsToPlay(int32 InNumLoopsToPlay);
76
78 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
79 UMG_API void SetPlaybackSpeed(float PlaybackSpeed);
80
82 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
83 UMG_API bool IsPlayingForward() const;
84
86 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
87 UMG_API bool IsStopping() const;
88
89public:
90
91 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
92 UMG_API virtual FMovieSceneRootEvaluationTemplateInstance& GetEvaluationTemplate() override;
93
94 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
95 UMG_API virtual UMovieSceneEntitySystemLinker* ConstructEntitySystemLinker() override;
96
97 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
98 UMG_API virtual UObject* AsUObject() override;
99
100 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
101 UMG_API virtual EMovieScenePlayerStatus::Type GetPlaybackStatus() const override;
102
103 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
104 UMG_API virtual void SetPlaybackStatus(EMovieScenePlayerStatus::Type InPlaybackStatus) override;
105
106 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
107 UMG_API virtual IMovieScenePlaybackClient* GetPlaybackClient() override;
108
109 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
110 UMG_API virtual FMovieSceneSpawnRegister& GetSpawnRegister() override;
111
112 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
113 UMG_API virtual UObject* GetPlaybackContext() const override;
114
115 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
116 UMG_API virtual void InitializeRootInstance(TSharedRef<UE::MovieScene::FSharedPlaybackState> NewSharedPlaybackState) override;
117
118public:
119
120 UMG_API virtual void BeginDestroy() override;
121
123 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
124 UMG_API void RemoveEvaluationData();
125
126 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
127 UMG_API void TearDown();
128
130
131 UE_DEPRECATED(5.6, "Please use FWidgetAnimationHandle and FWidgetAnimationState")
132 UMG_API FOnSequenceFinishedPlaying& OnSequenceFinishedPlaying();
133
134public:
135
136 // Internal API.
137 void BroadcastSequenceFinishedPlaying();
138
139private:
140
141 FWidgetAnimationHandle WidgetAnimationHandle;
142
144
145 FOnSequenceFinishedPlaying OnSequenceFinishedPlayingEvent;
146};
147
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
@ Stop
Definition PrecomputedVolumetricLightmapStreaming.cpp:26
Definition MovieSceneSpawnRegister.h:49
Definition NameTypes.h:617
Definition UObjectGlobals.h:1292
Definition IMovieScenePlaybackClient.h:25
Definition IMovieScenePlayer.h:90
Definition SharedPointer.h:153
Definition MovieSceneEntitySystemLinker.h:113
virtual MOVIESCENE_API void BeginDestroy() override
Definition MovieSceneSequence.cpp:137
Definition Object.h:95
Definition UMGSequencePlayer.h:20
DECLARE_EVENT_OneParam(UUMGSequencePlayer, FOnSequenceFinishedPlaying, UUMGSequencePlayer &)
Definition UserWidget.h:284
Definition WidgetAnimation.h:26
Type
Definition MovieSceneFwd.h:43
Type
Definition UMGSequencePlayMode.h:16
Definition MovieSceneEvaluationTemplateInstance.h:38
Definition QualifiedFrameTime.h:13
Definition WidgetAnimationHandle.h:22
Definition WidgetAnimationState.h:48