UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VirtualTextureFeedback.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "RenderResource.h"
8
16{
17public:
20
24
26 bool CanMap(FRHICommandListImmediate& RHICmdList);
27
30 {
31 // Feedback Data is .X=PageId, .Y=PageCount
35 };
36
41
43 void Unmap(FRHICommandListImmediate& RHICmdList, int32 MapHandle);
44
45protected:
46 //~ Begin FRenderResource Interface
47 virtual void InitRHI(FRHICommandListBase& RHICmdList) override;
48 virtual void ReleaseRHI() override;
49 //~ End FRenderResource Interface
50
51private:
53 struct FFeedbackItem
54 {
56 FRHIGPUMask GPUMask;
57 FStagingBufferRHIRef StagingBuffer;
58 };
59
61 static const uint32 MaxTransfers = 8u;
63 FFeedbackItem FeedbackItems[MaxTransfers];
64
66 class FFeedbackGPUFencePool* Fences;
67
68 int32 NumPending;
69 uint32 WriteIndex;
70 uint32 ReadIndex;
71
73 struct FMapResources
74 {
75 int32 FeedbackItemToUnlockIndex = -1;
76 TArray<FUintPoint> ResultData;
77 };
78
80 TArray<FMapResources> MapResources;
82 TArray<int32> FreeMapResources;
83};
84
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
#define RESTRICT
Definition Platform.h:706
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
TGlobalResource< FVirtualTextureFeedback > GVirtualTextureFeedback
Definition VirtualTextureFeedback.cpp:334
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition VirtualTextureFeedback.cpp:24
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RHICommandList.h:455
Definition RHICommandList.h:4626
Definition RHICommandList.h:3819
Definition RenderResource.h:37
Definition VirtualTextureFeedback.h:16
virtual void InitRHI(FRHICommandListBase &RHICmdList) override
Definition VirtualTextureFeedback.cpp:89
bool CanMap(FRHICommandListImmediate &RHICmdList)
Definition VirtualTextureFeedback.cpp:167
virtual void ReleaseRHI() override
Definition VirtualTextureFeedback.cpp:99
~FVirtualTextureFeedback()
Definition VirtualTextureFeedback.cpp:84
void Unmap(FRHICommandListImmediate &RHICmdList, int32 MapHandle)
Definition VirtualTextureFeedback.cpp:312
void TransferGPUToCPU(FRHICommandList &RHICmdList, FBufferRHIRef const &Buffer, FVirtualTextureFeedbackBufferDesc const &Desc)
Definition VirtualTextureFeedback.cpp:109
FVirtualTextureFeedback()
Definition VirtualTextureFeedback.cpp:76
Definition Array.h:670
Definition RenderResource.h:543
Definition MultiGPU.h:33
Definition VirtualTextureFeedbackBuffer.h:16
Definition VirtualTextureFeedback.h:30
int32 MapHandle
Definition VirtualTextureFeedback.h:34
FUintPoint *RESTRICT Data
Definition VirtualTextureFeedback.h:32
uint32 Size
Definition VirtualTextureFeedback.h:33