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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Virtualization/VirtualizationSystem.h"#include "CoreGlobals.h"#include "HAL/IConsoleManager.h"#include "Misc/App.h"#include "Misc/ConfigCacheIni.h"#include "Misc/ScopeLock.h"Classes | |
| class | UE::Virtualization::FNullVirtualizationSystem |
Namespaces | |
| namespace | UE |
| namespace | UE::Virtualization |
Functions | |
| Private::IVirtualizationSystemFactory * | UE::Virtualization::FindFactory (FName SystemName) |
| bool | UE::Virtualization::ShouldLazyInitializeSystem (const FConfigFile &ConfigFile) |
| FName | UE::Virtualization::FindSystemToMount (const FConfigFile &ConfigFile) |
| void | UE::Virtualization::Initialize (EInitializationFlags Flags) |
| void | UE::Virtualization::Initialize (const FInitParams &InitParams, EInitializationFlags Flags) |
| bool | UE::Virtualization::ShouldInitializePreSlate () |
| void | UE::Virtualization::Shutdown () |
| FAnalyticsRecordEvent & | UE::Virtualization::GetAnalyticsRecordEvent () |
Variables | |
| TUniquePtr< IVirtualizationSystem > | UE::Virtualization::GVirtualizationSystem = nullptr |
| FName | UE::Virtualization::GVirtualizationSystemName |
| #define UE_DISABLE_VIRTUALIZATION_SYSTEM 0 |
| #define UE_LOG_ON_NULLSYSTEM_USE 1 |
| #define UE_USING_NULLSYSTEM_IS_ERROR 1 |
| #define UE_VIRTUALIZATION_SYSTEM_LAZY_INIT 0 |