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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "UObject/Object.h"#include "Templates/SubclassOf.h"#include "Misc/Optional.h"#include "Engine/World.h"#include "WorldPartition.h"#include "WorldPartition/ActorDescList.h"#include "WorldPartition/WorldPartitionHandle.h"#include "WorldPartition/WorldPartitionRuntimeCell.h"#include "WorldPartition/WorldPartitionStreamingGeneration.h"#include "WorldPartition/WorldPartitionStreamingGenerationContext.h"#include "WorldPartition/WorldPartitionRuntimeContainerResolving.h"#include "WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h"#include "WorldPartition/DataLayer/WorldDataLayers.h"#include "WorldPartitionRuntimeHash.generated.h"Go to the source code of this file.
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| enum class | EWorldPartitionStreamingPerformance : uint8 { Good , Slow , Critical , Immediate } |
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| ENGINE_API const TCHAR * | EnumToString (EWorldPartitionStreamingPerformance InState) |
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| ENGINE_API float | GSlowStreamingRatio |
| ENGINE_API float | GSlowStreamingWarningFactor |
| ENGINE_API float | GBlockOnSlowStreamingRatio |
| ENGINE_API float | GBlockOnSlowStreamingWarningFactor |
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| ENGINE_API const TCHAR * EnumToString | ( | EWorldPartitionStreamingPerformance | InState | ) |
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