![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <WorldPartitionRuntimeHash.h>
Public Member Functions | |
| void | AddCell (const UWorldPartitionRuntimeCell *Cell, const FWorldPartitionStreamingSource &Source, const FSphericalSector &SourceShape, const FWorldPartitionStreamingContext &Context) |
| void | Reset () |
| int32 | Num () const |
| TSet< const UWorldPartitionRuntimeCell * > & | GetCells () |
| void | AddCell (const UWorldPartitionRuntimeCell *Cell, const FWorldPartitionStreamingSource &Source, const FSphericalSector &SourceShape) |
|
inline |
| void UWorldPartitionRuntimeHash::FStreamingSourceCells::AddCell | ( | const UWorldPartitionRuntimeCell * | Cell, |
| const FWorldPartitionStreamingSource & | Source, | ||
| const FSphericalSector & | SourceShape, | ||
| const FWorldPartitionStreamingContext & | Context | ||
| ) |
|
inline |
|
inline |
|
inline |