UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
XmppStropheThread.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "XmppConnection.h"
8
10#include "HAL/Runnable.h"
11#include "Containers/Queue.h"
12
13#if WITH_XMPP_STROPHE
14
15class FRunnableThread;
17class FStropheStanza;
18
20 : public FRunnable
21{
22public:
23 // FXmppStropheThread
25 virtual ~FXmppStropheThread();
26
28
29 // FRunnable
30 virtual bool Init() override;
31 virtual uint32 Run() override;
32 virtual void Stop() override;
33 virtual void Exit() override;
34
35protected:
36 void SendQueuedStanza();
37
38protected:
41
44
47
50
53
60};
61
62#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition RunnableThread.h:20
Definition Runnable.h:20
virtual uint32 Run()=0
virtual void Exit()
Definition Runnable.h:61
virtual void Stop()
Definition Runnable.h:53
virtual bool Init()
Definition Runnable.h:32
Definition ThreadSafeBool.h:17
Definition XmppConnection.h:52
Definition XmppConnection.h:99
Definition Queue.h:48
Definition UniquePtr.h:107