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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AllPassFilter.h>
Inheritance diagram for Audio::FDelayAPF:Protected Attributes | |
| float | G |
Protected Attributes inherited from Audio::FDelay | |
| FAlignedFloatBuffer | AudioBuffer |
| int32 | AudioBufferSize |
| int32 | ReadIndex |
| int32 | WriteIndex |
| float | SampleRate |
| float | DelayInSamples |
| int32 | MaxBufferLengthSamples |
| FExponentialEase | EaseDelayMsec |
| float | OutputAttenuation |
| float | OutputAttenuationDB |
Additional Inherited Members | |
Protected Member Functions inherited from Audio::FDelay | |
| SIGNALPROCESSING_API void | Update (bool bForce=false) |
| SIGNALPROCESSING_API void | ResizeIfNeeded (const int32 InNewNumSamples) |
| Audio::FDelayAPF::FDelayAPF | ( | ) |
| Audio::FDelayAPF::~FDelayAPF | ( | ) |
Reimplemented from Audio::FDelay.
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protected |