#include <Filter.h>
◆ FOnePoleFilter()
| Audio::FOnePoleFilter::FOnePoleFilter |
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| ) |
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◆ ~FOnePoleFilter()
| Audio::FOnePoleFilter::~FOnePoleFilter |
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virtual |
◆ ArrayCalculateResponseInPlace()
| void Audio::FOnePoleFilter::ArrayCalculateResponseInPlace |
( |
TArrayView< float > |
InOutComplexValues | ) |
const |
◆ GetCoefficient()
| float Audio::FOnePoleFilter::GetCoefficient |
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| ) |
const |
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inline |
◆ GetState()
| float Audio::FOnePoleFilter::GetState |
( |
const int32 |
InChannel | ) |
const |
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inline |
◆ Init()
◆ ProcessAudio() [1/2]
| void Audio::FOnePoleFilter::ProcessAudio |
( |
const float *const * |
InBuffers, |
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const int32 |
InNumSamples, |
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float *const * |
OutBuffers |
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) |
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overridevirtual |
◆ ProcessAudio() [2/2]
| void Audio::FOnePoleFilter::ProcessAudio |
( |
const float * |
InSamples, |
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const int32 |
InNumSamples, |
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float * |
OutSamples |
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) |
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overridevirtual |
◆ ProcessAudioFrame()
| void Audio::FOnePoleFilter::ProcessAudioFrame |
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const float * |
InFrame, |
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float * |
OutFrame |
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) |
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overridevirtual |
◆ Reset()
| void Audio::FOnePoleFilter::Reset |
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| ) |
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overridevirtual |
◆ SetCoefficient()
| void Audio::FOnePoleFilter::SetCoefficient |
( |
const float |
InCoefficient | ) |
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inline |
◆ Update()
| void Audio::FOnePoleFilter::Update |
( |
| ) |
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overridevirtual |
◆ A0
| float Audio::FOnePoleFilter::A0 |
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protected |
◆ Z1
| float* Audio::FOnePoleFilter::Z1 |
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protected |
The documentation for this class was generated from the following files:
- Engine/Source/Runtime/SignalProcessing/Public/DSP/Filter.h
- Engine/Source/Runtime/SignalProcessing/Private/Filter.cpp