#include <Filter.h>
◆ IFilter() [1/2]
◆ IFilter() [2/2]
◆ ~IFilter()
◆ GetGCoefficient()
| float Audio::IFilter::GetGCoefficient |
( |
| ) |
const |
|
inlineprotected |
◆ GetModDestCutoffFrequency()
◆ GetModDestQ()
◆ Init()
◆ ProcessAudio() [1/2]
◆ ProcessAudio() [2/2]
◆ ProcessAudioFrame()
◆ Reset()
◆ SetBandStopControl()
◆ SetFilterType()
◆ SetFrequency()
◆ SetFrequencyMod()
◆ SetPassBandGainCompensation()
| virtual void Audio::IFilter::SetPassBandGainCompensation |
( |
const float |
InPassBandGainCompensation | ) |
|
|
inlinevirtual |
◆ SetQ()
◆ SetQMod()
◆ SetSaturation()
◆ Update()
◆ BaseFrequency
| float Audio::IFilter::BaseFrequency |
|
protected |
◆ BaseQ
| float Audio::IFilter::BaseQ |
|
protected |
◆ bChanged
| bool Audio::IFilter::bChanged |
|
protected |
◆ ExternalModFrequency
| float Audio::IFilter::ExternalModFrequency |
|
protected |
◆ ExternalModQ
| float Audio::IFilter::ExternalModQ |
|
protected |
◆ FilterType
◆ Frequency
| float Audio::IFilter::Frequency |
|
protected |
◆ ModCutoffFrequencyDest
◆ ModFrequency
| float Audio::IFilter::ModFrequency |
|
protected |
◆ ModMatrix
◆ ModQ
| float Audio::IFilter::ModQ |
|
protected |
◆ ModQDest
◆ NumChannels
| int32 Audio::IFilter::NumChannels |
|
protected |
◆ SampleRate
| float Audio::IFilter::SampleRate |
|
protected |
◆ VoiceId
| int32 Audio::IFilter::VoiceId |
|
protected |
The documentation for this class was generated from the following files:
- Engine/Source/Runtime/SignalProcessing/Public/DSP/Filter.h
- Engine/Source/Runtime/SignalProcessing/Private/Filter.cpp