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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UniformPartitionConvolution.h>
Inheritance diagram for Audio::FUniformPartitionConvolutionFactory:Public Member Functions | |
| virtual | ~FUniformPartitionConvolutionFactory () |
| virtual const FName | GetFactoryName () const override |
| virtual bool | IsHardwareAccelerated () const override |
| virtual bool | AreConvolutionSettingsSupported (const FConvolutionSettings &InSettings) const override |
| virtual TUniquePtr< IConvolutionAlgorithm > | NewConvolutionAlgorithm (const FConvolutionSettings &InSettings) override |
Public Member Functions inherited from Audio::IConvolutionAlgorithmFactory | |
| virtual SIGNALPROCESSING_API | ~IConvolutionAlgorithmFactory () |
Additional Inherited Members | |
Static Public Member Functions inherited from Audio::IConvolutionAlgorithmFactory | |
| static SIGNALPROCESSING_API const FName | GetModularFeatureName () |
FUniformPartitionConvolutionFactory creates FUniformPartitionConvolution algorithms.
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virtual |
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overridevirtual |
Returns true if the input settings are supported by this factory.
Implements Audio::IConvolutionAlgorithmFactory.
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overridevirtual |
Name of this particular factory.
Implements Audio::IConvolutionAlgorithmFactory.
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overridevirtual |
If true, this implementation uses hardware acceleration.
Implements Audio::IConvolutionAlgorithmFactory.
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overridevirtual |
Creates a new Convolution algorithm.
Implements Audio::IConvolutionAlgorithmFactory.