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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <FileAttribution.h>
Inheritance diagram for BuildPatchServices::IFileAttribution:Public Member Functions | |
| virtual bool | ApplyAttributes ()=0 |
Public Member Functions inherited from BuildPatchServices::IControllable | |
| virtual | ~IControllable () |
| virtual void | SetPaused (bool bIsPaused)=0 |
| virtual void | Abort ()=0 |
Applies the attributes to the files in the Staging directory, or installation directory.
Implemented in BuildPatchServices::FFileAttribution.