UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::IFileAttribution Class Referenceabstract

#include <FileAttribution.h>

+ Inheritance diagram for BuildPatchServices::IFileAttribution:

Public Member Functions

virtual bool ApplyAttributes ()=0
 
- Public Member Functions inherited from BuildPatchServices::IControllable
virtual ~IControllable ()
 
virtual void SetPaused (bool bIsPaused)=0
 
virtual void Abort ()=0
 

Member Function Documentation

◆ ApplyAttributes()

virtual bool BuildPatchServices::IFileAttribution::ApplyAttributes ( )
pure virtual

Applies the attributes to the files in the Staging directory, or installation directory.

Returns
true is successful.

Implemented in BuildPatchServices::FFileAttribution.


The documentation for this class was generated from the following file: