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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AABBVectorized.h>
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| FORCEINLINE_DEBUGGABLE | FAABBVectorized () |
| FORCEINLINE_DEBUGGABLE | FAABBVectorized (const VectorRegister4Float &InMin, const VectorRegister4Float &InMax) |
| template<typename T > | |
| FORCEINLINE_DEBUGGABLE | FAABBVectorized (const TAABB< T, 3 > &AABB) |
| FORCEINLINE_DEBUGGABLE const VectorRegister4Float & | GetMin () const |
| FORCEINLINE_DEBUGGABLE const VectorRegister4Float & | GetMax () const |
| FORCEINLINE_DEBUGGABLE void | SetMin (const VectorRegister4Float &InMin) |
| FORCEINLINE_DEBUGGABLE void | SetMax (const VectorRegister4Float &InMax) |
| FORCEINLINE_DEBUGGABLE bool | RaycastFast (const VectorRegister4Float &StartPoint, const VectorRegister4Float &InvDir, const VectorRegister4Float &Parallel, const VectorRegister4Float &Length) const |
| FORCEINLINE_DEBUGGABLE bool | Intersects (const FAABBVectorized &Other) const |
| FORCEINLINE_DEBUGGABLE FAABBVectorized & | Thicken (const VectorRegister4Float &Thickness) |
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