#include <PBDNullConstraints.h>
◆ FPBDNullConstraintHandle()
| Chaos::FPBDNullConstraintHandle::FPBDNullConstraintHandle |
( |
FPBDNullConstraints * |
InConstraintContainer, |
|
|
int32 |
ConstraintIndex |
|
) |
| |
|
inline |
◆ GetConstrainedParticles()
◆ IsEnabled()
| virtual bool Chaos::FPBDNullConstraintHandle::IsEnabled |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ IsSleeping()
| virtual bool Chaos::FPBDNullConstraintHandle::IsSleeping |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ SetEnabled()
| virtual void Chaos::FPBDNullConstraintHandle::SetEnabled |
( |
bool |
bInEnabled | ) |
|
|
inlineoverridevirtual |
◆ SetIsSleeping()
| virtual void Chaos::FPBDNullConstraintHandle::SetIsSleeping |
( |
bool |
bInIsSleeping | ) |
|
|
inlineoverridevirtual |
◆ StaticType()
The documentation for this class was generated from the following file: