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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PBDPositionConstraints.h>
Inheritance diagram for Chaos::FPBDPositionConstraintHandle:Public Types | |
| using | Base = TIndexedContainerConstraintHandle< FPBDPositionConstraints > |
| using | FConstraintContainer = FPBDPositionConstraints |
| using | FGeometryParticleHandle = FGeometryParticleHandle |
Public Types inherited from Chaos::TIndexedContainerConstraintHandle< FPBDPositionConstraints > | |
| using | Base = FIndexedConstraintHandle |
| using | FGeometryParticleHandle = typename Base::FGeometryParticleHandle |
| using | FConstraintContainer = FPBDPositionConstraints |
Public Types inherited from Chaos::FIndexedConstraintHandle | |
| using | FGeometryParticleHandle = TGeometryParticleHandle< FReal, 3 > |
Public Types inherited from Chaos::FConstraintHandle | |
| using | FGeometryParticleHandle = TGeometryParticleHandle< FReal, 3 > |
Static Public Member Functions | |
| static const FConstraintHandleTypeID & | StaticType () |
Static Public Member Functions inherited from Chaos::FIndexedConstraintHandle | |
| static const FConstraintHandleTypeID & | StaticType () |
Static Public Member Functions inherited from Chaos::FConstraintHandle | |
| static const FConstraintHandleTypeID & | StaticType () |
| static const FConstraintHandleTypeID & | InvalidType () |
Additional Inherited Members | |
Protected Member Functions inherited from Chaos::TIndexedContainerConstraintHandle< FPBDPositionConstraints > | |
| FConstraintContainer * | ConcreteContainer () |
| const FConstraintContainer * | ConcreteContainer () const |
Protected Attributes inherited from Chaos::TIndexedContainerConstraintHandle< FPBDPositionConstraints > | |
| int32 | ConstraintIndex |
Protected Attributes inherited from Chaos::FIndexedConstraintHandle | |
| int32 | ConstraintIndex |
Protected Attributes inherited from Chaos::FConstraintHandle | |
| FPBDConstraintContainer * | ConstraintContainer |
| Private::FPBDIslandConstraint * | GraphEdge |
| using Chaos::FPBDPositionConstraintHandle::Base = TIndexedContainerConstraintHandle<FPBDPositionConstraints> |
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inline |
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inline |
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overridevirtual |
Implements Chaos::FConstraintHandle.
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inlinestatic |