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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PBDRigidSpringConstraints.h>
Inheritance diagram for Chaos::FPBDRigidSpringConstraintHandle:Public Types | |
| using | Base = TIndexedContainerConstraintHandle< FPBDRigidSpringConstraints > |
| using | FConstraintContainer = FPBDRigidSpringConstraints |
| using | FGeometryParticleHandle = TGeometryParticleHandle< FReal, 3 > |
Public Types inherited from Chaos::TIndexedContainerConstraintHandle< FPBDRigidSpringConstraints > | |
| using | Base = FIndexedConstraintHandle |
| using | FGeometryParticleHandle = typename Base::FGeometryParticleHandle |
| using | FConstraintContainer = FPBDRigidSpringConstraints |
Public Types inherited from Chaos::FIndexedConstraintHandle | |
| using | FGeometryParticleHandle = TGeometryParticleHandle< FReal, 3 > |
Public Types inherited from Chaos::FConstraintHandle | |
| using | FGeometryParticleHandle = TGeometryParticleHandle< FReal, 3 > |
Static Public Member Functions | |
| static const FConstraintHandleTypeID & | StaticType () |
Static Public Member Functions inherited from Chaos::FIndexedConstraintHandle | |
| static const FConstraintHandleTypeID & | StaticType () |
Static Public Member Functions inherited from Chaos::FConstraintHandle | |
| static const FConstraintHandleTypeID & | StaticType () |
| static const FConstraintHandleTypeID & | InvalidType () |
Additional Inherited Members | |
Protected Member Functions inherited from Chaos::TIndexedContainerConstraintHandle< FPBDRigidSpringConstraints > | |
| FConstraintContainer * | ConcreteContainer () |
| const FConstraintContainer * | ConcreteContainer () const |
Protected Attributes inherited from Chaos::TIndexedContainerConstraintHandle< FPBDRigidSpringConstraints > | |
| int32 | ConstraintIndex |
Protected Attributes inherited from Chaos::FIndexedConstraintHandle | |
| int32 | ConstraintIndex |
Protected Attributes inherited from Chaos::FConstraintHandle | |
| FPBDConstraintContainer * | ConstraintContainer |
| Private::FPBDIslandConstraint * | GraphEdge |
| using Chaos::FPBDRigidSpringConstraintHandle::Base = TIndexedContainerConstraintHandle<FPBDRigidSpringConstraints> |
| using Chaos::FPBDRigidSpringConstraintHandle::FGeometryParticleHandle = TGeometryParticleHandle<FReal, 3> |
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inline |
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finaloverridevirtual |
Implements Chaos::FConstraintHandle.
| const TVector< FVec3, 2 > & Chaos::FPBDRigidSpringConstraintHandle::GetConstraintPositions | ( | ) | const |
| FReal Chaos::FPBDRigidSpringConstraintHandle::GetRestLength | ( | ) | const |
| void Chaos::FPBDRigidSpringConstraintHandle::SetConstraintPositions | ( | const TVector< FVec3, 2 > & | ConstraintPositions | ) |
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inlinestatic |