UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FParticlePairMidPhaseCollisionKey Class Reference

Public Member Functions

 FParticlePairMidPhaseCollisionKey ()
 
 FParticlePairMidPhaseCollisionKey (const int32 InShapeID0, const int32 InShapeID1)
 
uint64 GetKey () const
 

Friends

bool operator== (const FParticlePairMidPhaseCollisionKey &L, const FParticlePairMidPhaseCollisionKey &R)
 
bool operator!= (const FParticlePairMidPhaseCollisionKey &L, const FParticlePairMidPhaseCollisionKey &R)
 
bool operator< (const FParticlePairMidPhaseCollisionKey &L, const FParticlePairMidPhaseCollisionKey &R)
 

Constructor & Destructor Documentation

◆ FParticlePairMidPhaseCollisionKey() [1/2]

Chaos::FParticlePairMidPhaseCollisionKey::FParticlePairMidPhaseCollisionKey ( )
inline

◆ FParticlePairMidPhaseCollisionKey() [2/2]

Chaos::FParticlePairMidPhaseCollisionKey::FParticlePairMidPhaseCollisionKey ( const int32  InShapeID0,
const int32  InShapeID1 
)
inline

Member Function Documentation

◆ GetKey()

uint64 Chaos::FParticlePairMidPhaseCollisionKey::GetKey ( ) const
inline

Friends And Related Symbol Documentation

◆ operator!=

◆ operator<

bool operator< ( const FParticlePairMidPhaseCollisionKey L,
const FParticlePairMidPhaseCollisionKey R 
)
friend

◆ operator==

bool operator== ( const FParticlePairMidPhaseCollisionKey L,
const FParticlePairMidPhaseCollisionKey R 
)
friend

Member Data Documentation

◆ Key

uint64 Chaos::FParticlePairMidPhaseCollisionKey::Key

◆ ShapeID0

int32 Chaos::FParticlePairMidPhaseCollisionKey::ShapeID0

◆ ShapeID1

int32 Chaos::FParticlePairMidPhaseCollisionKey::ShapeID1

The documentation for this class was generated from the following file: