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| | TRACE_DECLARE_INT_COUNTER_EXTERN (ChaosTraceCounter_MidPhase_NumShapePair) |
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| | TRACE_DECLARE_INT_COUNTER_EXTERN (ChaosTraceCounter_MidPhase_NumGeneric) |
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| bool | Chaos::ImplicitOverlapOBBToAABB (const FImplicitObject *Implicit0, const FImplicitObject *Implicit1, const FRigidTransform3 &ShapeTransform1To0, const FVec3f &LocalRelativeMovement0, const FReal CullDistance) |
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| bool | Chaos::ImplicitOverlapOBBToAABB (const FImplicitObject *Implicit0, const FImplicitObject *Implicit1, const FRigidTransform3 &ShapeWorldTransform0, const FRigidTransform3 &ShapeWorldTransform1, const FVec3f &RelativeMovement, const FReal CullDistance) |
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| int32 | Chaos::GetNumLeafImplicits (const FImplicitObject *Implicit) |
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| const FShapeInstance * | Chaos::GetShapeInstance (const FShapeInstanceArray &ShapeInstances, const int32 RootObjectIndex, const Private::FConvexOptimizer *ConvexOptimizer=nullptr) |
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| const FBVHParticles * | Chaos::FindLevelSetParticles (const FGeometryParticleHandle *Particle, const FImplicitObject *Implicit) |
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| FPBDCollisionConstraintPtr | Chaos::CreateShapePairConstraint (FGeometryParticleHandle *Particle0, const FPerShapeData *InShape0, FGeometryParticleHandle *Particle1, const FPerShapeData *InShape1, const FReal CullDistance, const EContactShapesType ShapePairType, const bool bUseManifold, const FCollisionContext &Context) |
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| FPBDCollisionConstraintPtr | Chaos::CreateImplicitPairConstraint (FGeometryParticleHandle *Particle0, const FImplicitObject *Implicit0, const FPerShapeData *Shape0, const FBVHParticles *BVHParticles0, const FRigidTransform3 &ShapeRelativeTransform0, FGeometryParticleHandle *Particle1, const FImplicitObject *Implicit1, const FPerShapeData *Shape1, const FBVHParticles *BVHParticles1, const FRigidTransform3 &ShapeRelativeTransform1, const FReal CullDistance, const EContactShapesType ShapePairType, const bool bUseManifold, const FCollisionContext &Context) |
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| void | Chaos::ReactivateCollisionConstraint (FPBDCollisionConstraint *Constraint) |
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| void | Chaos::PrefetchConstraint (const TArray< FPBDCollisionConstraint * > &Constraints, const int32 ConstraintIndex) |
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