UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::TArrayND< T, 3 > Class Template Reference

#include <ArrayND.h>

+ Inheritance diagram for Chaos::TArrayND< T, 3 >:

Public Member Functions

FORCEINLINE TArrayND ()
 
template<typename U >
FORCEINLINE TArrayND (const TUniformGrid< U, 3 > &Grid, bool NodeValues=false)
 
FORCEINLINE TArrayND (const TVec3< int32 > &Counts)
 
FORCEINLINE TArrayND (const TVec3< int32 > &Counts, const TArray< T > &Array)
 
FORCEINLINE TArrayND (const TArrayND< T, 3 > &Other)=delete
 
FORCEINLINE TArrayND (TArrayND< T, 3 > &&Other)
 
FORCEINLINE TArrayND< T, 3 > & operator= (const TArrayND< T, 3 > &Other)
 
FORCEINLINE TArrayND< T, 3 > & operator= (TArrayND< T, 3 > &&Other)
 
FORCEINLINE T & operator() (const TVec3< int32 > &Index)
 
FORCEINLINE const T & operator() (const TVec3< int32 > &Index) const
 
FORCEINLINE T & operator() (const int32 &x, const int32 &y, const int32 &z)
 
FORCEINLINE const T & operator() (const int32 &x, const int32 &y, const int32 &z) const
 
FORCEINLINE void SetCounts (const TVector< int32, 3 > &Counts)
 
template<typename U >
FORCEINLINE void SetCounts (const TUniformGrid< U, 3 > &Grid, bool NodeValues=false)
 
- Public Member Functions inherited from Chaos::TArrayNDBase< TArrayND< T, 3 >, T, 3 >
FORCEINLINE TArrayNDBase ()
 
FORCEINLINE TArrayNDBase (const TVector< int32, d > &Counts, const TArray< T > &Array)
 
FORCEINLINE TArrayNDBase (const TArrayNDBase< TArrayND< T, 3 >, T, d > &Other)=delete
 
FORCEINLINE TArrayNDBase (TArrayNDBase< TArrayND< T, 3 >, T, d > &&Other)
 
void Serialize (FArchive &Ar)
 
void Serialize (FChaosArchive &Ar)
 
FORCEINLINE TArrayNDBase< TArrayND< T, 3 >, T, d > & operator= (const TArrayNDBase< TArrayND< T, 3 >, T, d > &Other)
 
FORCEINLINE TArrayNDBase< TArrayND< T, 3 >, T, d > & operator= (TArrayNDBase< TArrayND< T, 3 >, T, d > &&Other)
 
FORCEINLINE TArrayND< T, 3 > Copy () const
 
FORCEINLINE void Copy (const TArrayNDBase< TArrayND< T, 3 >, T, d > &Source)
 
FORCEINLINE void Fill (const T &Value)
 
FORCEINLINE const T & operator[] (const int32 i) const
 
FORCEINLINE T & operator[] (const int32 i)
 
FORCEINLINE int32 Num () const
 
FORCEINLINE TVector< int32, d > Counts () const
 
FORCEINLINE void Reset ()
 
FORCEINLINE T * GetData ()
 
FORCEINLINE const T * GetData () const
 

Additional Inherited Members

- Protected Attributes inherited from Chaos::TArrayNDBase< TArrayND< T, 3 >, T, 3 >
TVector< int32, d > MCounts
 
TArray< T > MArray
 

Constructor & Destructor Documentation

◆ TArrayND() [1/6]

template<class T >
FORCEINLINE Chaos::TArrayND< T, 3 >::TArrayND ( )
inline

◆ TArrayND() [2/6]

template<class T >
template<typename U >
FORCEINLINE Chaos::TArrayND< T, 3 >::TArrayND ( const TUniformGrid< U, 3 > &  Grid,
bool  NodeValues = false 
)
inline

◆ TArrayND() [3/6]

template<class T >
FORCEINLINE Chaos::TArrayND< T, 3 >::TArrayND ( const TVec3< int32 > &  Counts)
inline

◆ TArrayND() [4/6]

template<class T >
FORCEINLINE Chaos::TArrayND< T, 3 >::TArrayND ( const TVec3< int32 > &  Counts,
const TArray< T > &  Array 
)
inline

◆ TArrayND() [5/6]

template<class T >
FORCEINLINE Chaos::TArrayND< T, 3 >::TArrayND ( const TArrayND< T, 3 > &  Other)
delete

◆ TArrayND() [6/6]

template<class T >
FORCEINLINE Chaos::TArrayND< T, 3 >::TArrayND ( TArrayND< T, 3 > &&  Other)
inline

Member Function Documentation

◆ operator()() [1/4]

template<class T >
FORCEINLINE T & Chaos::TArrayND< T, 3 >::operator() ( const int32 x,
const int32 y,
const int32 z 
)
inline

◆ operator()() [2/4]

template<class T >
FORCEINLINE const T & Chaos::TArrayND< T, 3 >::operator() ( const int32 x,
const int32 y,
const int32 z 
) const
inline

◆ operator()() [3/4]

template<class T >
FORCEINLINE T & Chaos::TArrayND< T, 3 >::operator() ( const TVec3< int32 > &  Index)
inline

◆ operator()() [4/4]

template<class T >
FORCEINLINE const T & Chaos::TArrayND< T, 3 >::operator() ( const TVec3< int32 > &  Index) const
inline

◆ operator=() [1/2]

template<class T >
FORCEINLINE TArrayND< T, 3 > & Chaos::TArrayND< T, 3 >::operator= ( const TArrayND< T, 3 > &  Other)
inline

◆ operator=() [2/2]

template<class T >
FORCEINLINE TArrayND< T, 3 > & Chaos::TArrayND< T, 3 >::operator= ( TArrayND< T, 3 > &&  Other)
inline

◆ SetCounts() [1/2]

template<class T >
template<typename U >
FORCEINLINE void Chaos::TArrayND< T, 3 >::SetCounts ( const TUniformGrid< U, 3 > &  Grid,
bool  NodeValues = false 
)
inline

◆ SetCounts() [2/2]

template<class T >
FORCEINLINE void Chaos::TArrayND< T, 3 >::SetCounts ( const TVector< int32, 3 > &  Counts)
inline

The documentation for this class was generated from the following file: