#include <Properties.h>
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| | TChaosProperty ()=default |
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| | TChaosProperty (const T &Val) |
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| | TChaosProperty (const TChaosProperty< T, PropName > &Rhs)=delete |
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| bool | IsDirty (const FDirtyChaosPropertyFlags &Flags) const |
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| const T & | Read () const |
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| void | Write (const T &Val, bool bInvalidate, FDirtyChaosPropertyFlags &Dirty, IPhysicsProxyBase *Proxy) |
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| template<typename Lambda > |
| void | Modify (bool bInvalidate, FDirtyChaosPropertyFlags &Dirty, IPhysicsProxyBase *Proxy, const Lambda &LambdaFunc) |
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| void | Clear (FDirtyChaosPropertyFlags &Dirty, IPhysicsProxyBase *Proxy) |
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| void | SyncRemote (FDirtyPropertiesManager &Manager, int32 DataIdx, const FDirtyChaosProperties &Remote) const |
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| void | Serialize (FChaosArchive &Ar) |
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◆ TChaosProperty() [1/3]
◆ TChaosProperty() [2/3]
◆ TChaosProperty() [3/3]
◆ Clear()
◆ IsDirty()
◆ Modify()
◆ Read()
◆ Serialize()
◆ SyncRemote()
◆ Write()
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Properties.h