UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAbandonedRenderAssetUpdateManager Class Reference

#include <AbandonedRenderAssetUpdateManager.h>

Public Member Functions

 FAbandonedRenderAssetUpdateManager ()
 
 ~FAbandonedRenderAssetUpdateManager ()
 
void OnAbandoned (UStreamableRenderAsset *OwningRenderAsset, TRefCountPtr< FRenderAssetUpdate > RenderAssetUpdate)
 
void TickAbandoned ()
 

Constructor & Destructor Documentation

◆ FAbandonedRenderAssetUpdateManager()

FAbandonedRenderAssetUpdateManager::FAbandonedRenderAssetUpdateManager ( )

◆ ~FAbandonedRenderAssetUpdateManager()

FAbandonedRenderAssetUpdateManager::~FAbandonedRenderAssetUpdateManager ( )

Member Function Documentation

◆ OnAbandoned()

void FAbandonedRenderAssetUpdateManager::OnAbandoned ( UStreamableRenderAsset OwningRenderAsset,
TRefCountPtr< FRenderAssetUpdate RenderAssetUpdate 
)

Adds a render asset update to the abandoned list to be processed and deallocated independent of the streamable render asset

◆ TickAbandoned()

void FAbandonedRenderAssetUpdateManager::TickAbandoned ( )

Tick abandoned render asset updates, called post GC or on each streaming update (see GTickAbandonedRenderAssetUpdatesOnStreamingUpdate)


The documentation for this class was generated from the following files: