![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SoundFieldRendering.h>
Inheritance diagram for FAmbisonicsSoundfieldSettings:Public Member Functions | |
| virtual SOUNDFIELDRENDERING_API uint32 | GetUniqueId () const override |
| virtual SOUNDFIELDRENDERING_API TUniquePtr< ISoundfieldEncodingSettingsProxy > | Duplicate () const override |
Public Member Functions inherited from ISoundfieldEncodingSettingsProxy | |
| virtual | ~ISoundfieldEncodingSettingsProxy () |
Public Attributes | |
| int32 | Order |
|
overridevirtual |
This should return a new, identical encoding settings.
Implements ISoundfieldEncodingSettingsProxy.
|
overridevirtual |
This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.
Implements ISoundfieldEncodingSettingsProxy.
| int32 FAmbisonicsSoundfieldSettings::Order |