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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ISoundfieldFormat.h>
Inheritance diagram for ISoundfieldEncodingSettingsProxy:Public Member Functions | |
| virtual | ~ISoundfieldEncodingSettingsProxy () |
| virtual uint32 | GetUniqueId () const =0 |
| virtual TUniquePtr< ISoundfieldEncodingSettingsProxy > | Duplicate () const =0 |
This interface should be used to provide a non-uclass version of the data described in your implementation of USoundfieldEncodingSettingsBase. We will then pass this proxy object to the soundfield stream classes.
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inlinevirtual |
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pure virtual |
This should return a new, identical encoding settings.
Implemented in FAmbisonicsSoundfieldSettings.
This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.
Implemented in FAmbisonicsSoundfieldSettings.