![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <CollisionStructure.h>
Public Member Functions | |
| int32 | CreateCollisionEntry (const FKAggregateGeom &InGeom, const FTransform &InTransform, const FCollisionFilterData &InQueryFilter, const FCollisionFilterData &InSimFilter) |
| void | DestroyCollisionEntry (int32 EntryIndex) |
| void | SetEntryTransform (int32 EntryIndex, const FTransform &InTransform) |
| bool | RaycastSingle (const FVector &Start, const FVector &End, FHitResult &OutHit, const FCollisionFilterData &QueryFilter) |
| bool | EntryIsValid (int32 EntryIndex) |
| int32 FCollisionStructure::CreateCollisionEntry | ( | const FKAggregateGeom & | InGeom, |
| const FTransform & | InTransform, | ||
| const FCollisionFilterData & | InQueryFilter, | ||
| const FCollisionFilterData & | InSimFilter | ||
| ) |
| bool FCollisionStructure::RaycastSingle | ( | const FVector & | Start, |
| const FVector & | End, | ||
| FHitResult & | OutHit, | ||
| const FCollisionFilterData & | QueryFilter | ||
| ) |
| void FCollisionStructure::SetEntryTransform | ( | int32 | EntryIndex, |
| const FTransform & | InTransform | ||
| ) |